Draggable video trajectories

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Draggable video trajectories

Postby laura » Sun Jun 22, 2008 10:08 pm

Nice to see the forums back up!
Came across this and thought it interesting:

http://www.aviz.fr/dimp/ (win)
http://hci.rwth-aachen.de/dragon (mac)

Not strictly flash although I understand it uses flv videos of sorts.
The guys behind it term it 'direct manipulation', it seems it analyzes the difference between I and P frames and calculates the trajectories that objects follow through the video's timeline, allowing the user to drag the individual elements across their perceived trajectory. Pretty impressive stuff from a HCI viewpoint although I imagine the level of interactivity if contingent upon the number of keyframes the flv is encoded with :?:
Not sure how you'd achieve a similar effect in Flash, perhaps using the BitmapData api to analyze the video. I know of one example on devnet utilizing it for webcam motion detection under FCS: http://www.adobe.com/devnet/flash/artic ... otion.html
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Re: Draggable video trajectories

Postby Tool » Mon Jun 23, 2008 2:02 pm

hmm, thats pretty cool, i watched the dragon thingy.

however they, make it sound more useful then it actually seems.
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Re: Draggable video trajectories

Postby erickcardona_dot_com » Tue Jul 15, 2008 3:26 am

huh, sorry i was paying attention at your prettiness. haha jk
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Re: Draggable video trajectories

Postby sekasi » Tue Jul 15, 2008 3:01 pm

erickcardona_dot_com wrote:huh, sorry i was paying attention at your prettiness. haha jk


:roll:
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Re: Draggable video trajectories

Postby Jason_The_Adams » Mon Jul 28, 2008 9:41 pm

erickcardona_dot_com wrote:huh, sorry i was paying attention at your prettiness. haha jk

...Smooth...

I'd be interested to see that put into a more pragmatic use. Presently it seems like the sort of function that would be cool for as long as it takes it to cross everyone's path on the internet for a few brief moments of, "Well that's kind of neat." Depending on how it works though and how complicated that method is, there could be some creative uses for it.

Then again, maybe I'm just not seeing the bigger picture as they're presently displaying it.
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